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Wednesday 7 April 2010

Old Man - Biped

Now my model was finished I needed to add the biped, this was something I had no experienced in doing and I didn't now how it would interact with my character. I modified the size of each bone so it fit the cartoon body of the Old man.

As my character was much fatter than than the standard biped shape I need to make the bones as wide as possible.

Next I had to weight the hands, eyes, browse and mouth to the biped. Here I selected each object and added a skin modifier. Next I would need to add the modifier to the body and to see what happened when the limbs moved.


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