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Wednesday 17 February 2010

Sketch Art - Death

Sketch Art - Old Man & Bear

Story Board Explained

Scene 1:

The Old Man and his pet 'Bear' are in their small house on the hill when suddenly the smoke starts to stop rising from his chimney and the light in the house starts to dim. This is because the Old Mans fire is going out. He then realises that there is no more wood. He starts swearing.

Scene 2:


The Old Man leaves the house to go and get some wood for the fire from the woods. He walks very slowly over the hills due to his age, and as he walks he mutters swear words under his breath. He's not happy.

Scene 3:

They finally reach the wood. This has been some walk as you can see his house in the distance. The sun has also drooped some what to show that a lot of time has passed.

Scene 4:

The Old Man enters the wood. At this point you him chopping and banging away at trees for wood & sticks.

Scene 5:

This close up of the Old Man shows us the pain he going through collecting wood all the time from the woods and how his body can not take it any more.

Scene 6:

The old man has now sunken to his knees and puts his hands in the air and Cries out to Death to come and take him away.

Scene 7:

Death rises from the ground from behind him and asks who has called for him?

Scene 8:

The Old Man not thinking his wish will come true fumbles around in head for a excuse to cover his back. He finally asks Death if would help him with heavy sticks he had gathered, please!

Story Board

Mood Board

Thursday 4 February 2010

Project - Q & A

What fable will I use?

The Old Man and Death

Will I create the animation in a literal sense, or an abstract one?

I will keep the animation in a literal sense because a abstract one might confuse a Young audience, but I will modernise the story so the words are up to date with modern English.

How many characters will I need to make?

I will need two main characters (Old Man & Death) and I might introduce a sidekick character that will accompany the Old Man.

Will I create a simple or complex environment?

I will keep the environments 'cartoony' and simple.

Will I use props and will the characters interact with them?

There will be three props in my animation, a lantern and a bundle of sticks that the Old Man uses, and a scythe for Death.

Will I use close up shots concentrating on specific detail, or distance shots encompassing full body movement?

I will try and incorporate both close ups and distance shots.

Will I try to keep my character model simple and concentrate on a longer animation, or try a more complex, shorter one?

Because I am creating cartoon character I will try and make a longer animation.

Where will my cameras be positioned, do I want to look straight on, up at the character or down on it?

I'm going to use lots of different shots and angles.

Will there be shots of the back of the character, if not do I need to worry so much about the parts of the model that the camera wont show?

It will probably be best if I modeled the whole character.

Will I use sound from narration, effects, a backing track or none at all?

I'll probably use all these and voice acting.

If I am modelling an animal how will I make it walk and move?

I'm modelling a bear but he will walk like a human.

The Old Man and Death Original Tale

The Old Man and Death

An old labourer, bent double with age and toil, was gathering sticks in a forest. At last he grew so tired and hopeless that he threw down the bundle of sticks, and cried out:

"I cannot bear this life any longer. Ah, I wish Death would only come and take me!"

As he spoke, Death, a grisly skeleton, appeared and said to him:

"What wouldst thou, Mortal? I heard thee call me."

"Please, sir," replied the woodcutter, "would you kindly help me to lift this faggot of sticks on to my shoulder?"

We would often be sorry if our wishes were gratified