To hollow out the hood for deaths cloak I used the cut tool to make a new edge around the hood parameter then I selected the inner polygons and then deleted them.
I then added my skull to see how it looked. There was a slight problem with hood now which had arisen since I had made the change. The problem was that the turbo smooth modifier was effecting the neck part of the cloak, it rose up a bit and wasn't quite right. I tried to move some 'verts' to correct it but it didn't seem possible.
No comments:
Post a Comment