Pages

Thursday 25 March 2010

Oil Lamp - Part 1



To make my Oil Lamp I started by making a couple of Chamfer Cylinder Objects. I turned the big one into an editable poly and cut the bottom off so it was flush to the bottom of the lamp.



In the next stage I created more Chamfer Cylinder Objects and started building the lamp up. The next bit was to cut out the inside of the central section, as this was where the flame was going to be.



Firstly I added the top to the lamp. This was made up of a sphere that has been chopped is half by using the 'chop' perimeter. Next was the central section, first I made three rectangles and put inside the central part of the lamp. I then used the Boolean object to cut the rectangle shapes from the cylinder, this was a bit of an experiment that didn't quite come off but I tidied it up by converting the cylinder to a editable poly and deleted a few polygons and straightened some verts.



Next I wanted to a handle and the support bar the were made with the rectangle tool where I bumped up the thickness in the render output. I was quite happy with the lamp so far next I needed to add the flame and hopefully get it to flicker.

No comments:

Post a Comment