
The first thing I noticed with my final scene was that Death's hands were grey and not white??? I realised that because I used a plane to make them the bottom of the plane goes transparent. What I had to do was to open the material editor and go to the '
Shader Basic Parameters' window and select 2-sided.

I pretty happy with how the scene ended up because it turned out to be the
trickiest one to do. I
particularly like the menacing looking trees when they light up with the thunder and lightning.
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