First I created a box and made it 7 segments for the width and 3 segments for the length and 1 for the height. I then shaped one end inwards for the wrist and one in outwards for the fingers.
Next I selected 4 polygons at end of the box and used the 'extrude' to bring the fingers out making sure I stopped at the each put of the knuckle to add new segments to the fingers.
At this point I needed a reference to copy round so I found a picture of a hand and added it to plane and placed it directly behind the object.
Once the fingers wee complete I concentrated on the thumb which I extruded from the side of the hand and shaped it the best I could around the Reference map.
Finally I added some knuckles to the hand this was done selecting the Polygons where the knuckles should be and exuding and then scaling them to a realistic size.
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