Pages

Thursday 4 February 2010

Project - Q & A

What fable will I use?

The Old Man and Death

Will I create the animation in a literal sense, or an abstract one?

I will keep the animation in a literal sense because a abstract one might confuse a Young audience, but I will modernise the story so the words are up to date with modern English.

How many characters will I need to make?

I will need two main characters (Old Man & Death) and I might introduce a sidekick character that will accompany the Old Man.

Will I create a simple or complex environment?

I will keep the environments 'cartoony' and simple.

Will I use props and will the characters interact with them?

There will be three props in my animation, a lantern and a bundle of sticks that the Old Man uses, and a scythe for Death.

Will I use close up shots concentrating on specific detail, or distance shots encompassing full body movement?

I will try and incorporate both close ups and distance shots.

Will I try to keep my character model simple and concentrate on a longer animation, or try a more complex, shorter one?

Because I am creating cartoon character I will try and make a longer animation.

Where will my cameras be positioned, do I want to look straight on, up at the character or down on it?

I'm going to use lots of different shots and angles.

Will there be shots of the back of the character, if not do I need to worry so much about the parts of the model that the camera wont show?

It will probably be best if I modeled the whole character.

Will I use sound from narration, effects, a backing track or none at all?

I'll probably use all these and voice acting.

If I am modelling an animal how will I make it walk and move?

I'm modelling a bear but he will walk like a human.

No comments:

Post a Comment